Stat Leaders

Who leads by the numbers

See who leads every division. Rank UFC fighters by CCR and TSR, striking, grappling, and control—with every metric measured against their weight class peers.

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551Ivan Erslan headshot

Ivan Erslan

Light Heavyweight

101.5

CCR

552Cody Brundage headshot

Cody Brundage

Middleweight

101.5

CCR

553Artur Minev headshot

Artur Minev

Lightweight

101.5

CCR

554Jack Hermansson headshot

Jack Hermansson

Welterweight

101.5

CCR

555Felipe Bunes headshot

Felipe Bunes

Flyweight

101.5

CCR

556Angel Pacheco headshot

Angel Pacheco

Bantamweight

101.5

CCR

557Ryan Hall headshot

Ryan Hall

Featherweight

101.4

CCR

558Andre Petroski headshot

Andre Petroski

Middleweight

101.4

CCR

559Andrey Pulyaev headshot

Andrey Pulyaev

Middleweight

101.4

CCR

560Rodolfo Vieira headshot

Rodolfo Vieira

Middleweight

101.3

CCR

561Glover Teixeira headshot

Glover Teixeira

Light Heavyweight

101.3

CCR

562Zygimantas Ramaska headshot

Zygimantas Ramaska

Featherweight

101.2

CCR

563Josh Emmett headshot

Josh Emmett

Featherweight

101.2

CCR

564Montse Rendon headshot

Montse Rendon

Women's Bantamweight

101.2

CCR

565Zhu Kangjie headshot

Zhu Kangjie

Featherweight

101.1

CCR

566Lucas Brennan headshot

Lucas Brennan

Lightweight

101.1

CCR

567AJ Cunningham headshot

AJ Cunningham

Bantamweight

101.0

CCR

568Igor Severino headshot

Igor Severino

Flyweight

101.0

CCR

569Joe Solecki headshot

Joe Solecki

Lightweight

100.9

CCR

570Krzysztof Jotko headshot

Krzysztof Jotko

Middleweight

100.8

CCR

571Tallison Teixeira headshot

Tallison Teixeira

Heavyweight

100.8

CCR

572Dan Ige headshot

Dan Ige

Featherweight

100.7

CCR

573Zviad Lazishvili headshot

Zviad Lazishvili

Bantamweight

100.7

CCR

574Blake Bilder headshot

Blake Bilder

Featherweight

100.7

CCR

575Ignacio Bahamondes headshot

Ignacio Bahamondes

Lightweight

100.7

CCR

576Isaac Thomson headshot

Isaac Thomson

Featherweight

100.6

CCR

577Kyung Ho Kang headshot

Kyung Ho Kang

Bantamweight

100.6

CCR

578Zachary Scroggin headshot

Zachary Scroggin

Welterweight

100.5

CCR

579Max Gimenis headshot

Max Gimenis

Heavyweight

100.4

CCR

580Conor McGregor headshot

Conor McGregor

Welterweight

100.4

CCR

581Chelsea Chandler headshot

Chelsea Chandler

Women's Bantamweight

100.4

CCR

582Maycee Barber headshot

Maycee Barber

Women's Flyweight

100.2

CCR

583Carlston Harris headshot

Carlston Harris

Welterweight

100.2

CCR

584Loma Lookboonmee headshot

Loma Lookboonmee

Women's Strawweight

100.2

CCR

585Jamahal Hill headshot

Jamahal Hill

Light Heavyweight

100.1

CCR

586Cesar Almeida headshot

Cesar Almeida

Middleweight

100.1

CCR

587Clayton Carpenter headshot

Clayton Carpenter

Flyweight

100.1

CCR

588Yizha headshot

Yizha

Featherweight

100.1

CCR

589Gabe Green headshot

Gabe Green

Lightweight

100.1

CCR

590Carlos Hernandez headshot

Carlos Hernandez

Flyweight

100.0

CCR

591Casey Kenney headshot

Casey Kenney

Bantamweight

99.9

CCR

592Gianni Vazquez headshot

Gianni Vazquez

Bantamweight

99.9

CCR

593Gustavo Lopez headshot

Gustavo Lopez

Bantamweight

99.9

CCR

594Mitch Ramirez headshot

Mitch Ramirez

Lightweight

99.7

CCR

595Harry Hardwick headshot

Harry Hardwick

Featherweight

99.7

CCR

596Trevor Peek headshot

Trevor Peek

Lightweight

99.7

CCR

597Joanne Wood headshot

Joanne Wood

Women's Flyweight

99.7

CCR

598Bogdan Grad headshot

Bogdan Grad

Featherweight

99.7

CCR

599Brian Ortega headshot

Brian Ortega

Catch Weight

99.7

CCR

600Giga Chikadze headshot

Giga Chikadze

Featherweight

99.6

CCR

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Analytics guide

Stat definitions at a glance

CCR

Current Competitiveness Rating

What it calculates

Current Competitiveness Rating (CCR): a composite score—like an Elo rating in chess—that evaluates advanced striking, grappling, pace, and opponent-quality stats into one number.

Why it matters

Weights recent performance much more heavily than older fights and incorporates factors like age. Use it to see who is fighting at an elite level right now.

TSR

True Skill Rating

What it calculates

True Skill Rating (TSR): the same composite approach applied across a fighter’s full UFC body of work, like an Elo rating built from advanced stats.

Why it matters

Does not overweight recency or adjust for age—it is a pure career evaluative metric. Helpful for separating sustained elite careers from short hot streaks.

SLpM

Significant strikes landed per minute

What it calculates

Total Significant Strikes Landed ÷ Total Fight Time (minutes)

Why it matters

Captures offensive pace and sustained scoring output — high SLpM forces opponents to fight at your tempo.

SApM

Significant strikes absorbed per minute

What it calculates

Total Significant Strikes Absorbed ÷ Total Fight Time (minutes)

Why it matters

Shows defensive efficiency and risk exposure — low SApM usually means better defense, distance management, and fewer damaging exchanges.

KD/M

Knockdowns per minute

What it calculates

Total Knockdowns ÷ Total Fight Time (minutes)

Why it matters

Measures a fighter’s ability to create high-impact, fight-changing moments that swing rounds or lead to finishes.

TD/M

Takedowns per minute

What it calculates

Total Takedowns Landed ÷ Total Fight Time (minutes)

Why it matters

Signals wrestling pace and phase control — fighters who can reliably force grappling exchanges can neutralize dangerous strikers.

CTRL

Control time per minute fought

What it calculates

Total Control Time ÷ Total Fight Time (minutes)

Why it matters

Quantifies positional dominance and round-winning leverage — control time often correlates with judges’ scoring and opponent suppression.

SUB/M

Submission attempts per minute

What it calculates

Total Submission Attempts ÷ Total Fight Time (minutes)

Why it matters

Reflects finishing threat on the mat — frequent submission attacks force defensive reactions that open up control and damage.

Rev

Reversals

What it calculates

Total Reversals ÷ Total Fight Time (minutes)

Why it matters

Highlights scrambling and escape ability — reversals turn bad positions into scoring opportunities and can flip momentum.

C/15

Control time per 15 minutes

What it calculates

(Total Control Time ÷ Total Fight Time) × 15 minutes

Why it matters

Standardizes grappling control to a 15-minute baseline so fighters with different bout lengths can be compared fairly.

TOP/15

Top control per 15 minutes

What it calculates

(Total Top Control Time ÷ Total Fight Time) × 15 minutes

Why it matters

Separates high-quality control (top position) from other control contexts — strong top control is a reliable path to winning rounds.

CLN/15

Clinch control per 15 minutes

What it calculates

(Total Clinch Control Time ÷ Total Fight Time) × 15 minutes

Why it matters

Measures fence control and pace management — clinch time can mute opponent offense and bank scoring minutes.

GRD/15

Ground control per 15 minutes

What it calculates

(Total Ground Control Time ÷ Total Fight Time) × 15 minutes

Why it matters

Shows takedown follow-through and top pressure — ground control often creates long stretches of safe scoring and attrition.

CAGE

Cage control per 15 minutes

What it calculates

(Total Cage Control Time ÷ Total Fight Time) × 15 minutes

Why it matters

Quantifies time spent driving position against the fence — useful for understanding style matchups and opponent disruption.

BACK

Back control per 15 minutes

What it calculates

(Total Back Control Time ÷ Total Fight Time) × 15 minutes

Why it matters

Back control is premium dominance — it strongly predicts submission threat and long, uncontested control sequences.

CHIN

Chin rating

What it calculates

Model score (0–100): durability under damaging strikes

Why it matters

A quick durability signal — higher scores suggest a fighter can survive danger and remain competitive deep into fights.

TDAtt

Takedowns attempted (career)

What it calculates

Career total takedown attempts (UFC bouts)

Why it matters

Represents grappling intent and game-planning tendency — high attempt totals usually indicate a wrestler-first approach.

TDLnd

Takedowns landed (career)

What it calculates

Career total takedowns landed (UFC bouts)

Why it matters

Proof of conversion and control potential — landed takedowns often precede control time, damage, and submission attempts.

TDAg

Takedown attempts against (career)

What it calculates

Career total opponent takedown attempts faced (UFC bouts)

Why it matters

Shows how often opponents choose to wrestle them — a proxy for perceived defensive striking threat or exploitable takedown defense.

TDDef

Takedown attempts defended (career)

What it calculates

Career total opponent takedown attempts defended (UFC bouts)

Why it matters

Highlights defensive wrestling volume — strong defense keeps fights in a preferred phase and preserves striking efficiency.